Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: MsH on June 06, 2007, 07:02:56 AM

Title: Jump Map
Post by: MsH on June 06, 2007, 07:02:56 AM
This is my the first map. ;D This have 10 levels.This have playerstart in start and in end. :) This have not relight. This have fun secrets :)
Title: Re: Jump Map
Post by: mik1 on June 06, 2007, 09:57:35 AM
sä et oikee osaa enkkuu :D / you really cant speak english :D
Title: Re: Jump Map
Post by: bitmate on June 06, 2007, 11:06:07 AM
Try to avoid capitalization in map names, since this will cause some difficulties with Linux' users.
Also, don't add the number of levels, and keep in mind to release beta maps with something like _b1 or _beta1 in it, if you're planning to keep up with mapping.


edit: Check out this (http://dplogin.com/forums/index.php?topic=5149.0) topic for any more information :)
Title: Re: Jump Map
Post by: jitspoe on June 06, 2007, 01:10:45 PM
Also, don't us -'s in the filename.  This causes problems if you try to load the map from the command line.  You really should spend some time getting the map lit and textures aligned.  Just because it's a jump map doesn't mean it has to look bad.
Title: Re: Jump Map
Post by: bitmate on June 06, 2007, 01:19:48 PM
I think I've found a little bug in the map.
Sometimes I get instantly spawned into the 10th room, maybe it's because of the puddle of paint. You should completely remove the spawn point in that room, so you will ALWAYS start at the beginning ;)
Title: Re: Jump Map
Post by: jitspoe on June 06, 2007, 01:40:19 PM
Quote
This have playerstart in start and in end.
Sounds like he made it that way on purpose.  I'm not sure why.  Then again, I'm not sure why you'd make a jump map for paintball 2 to begin with. ;D
Title: Re: Jump Map
Post by: bitmate on June 06, 2007, 01:43:01 PM
Quote
This have playerstart in start and in end.
Sounds like he made it that way on purpose.
Hm. I must have read over that...
Title: Re: Jump Map
Post by: mik1 on June 07, 2007, 10:39:56 AM
Quote
This have playerstart in start and in end.
Sounds like he made it that way on purpose.
Hm. I must have read over that...

his map. is broken so he cant change it
Title: Re: Jump Map
Post by: Apocalypse on June 09, 2007, 07:51:45 AM
How is it broken?
Title: Re: Jump Map
Post by: bitmate on June 09, 2007, 10:58:15 AM
It fell down the desk(top)... ;D
Title: Re: Jump Map
Post by: y00tz on June 09, 2007, 11:09:14 AM
How is it broken?

Who knows, he's probably trying to edit the .bsp.
Title: Re: Jump Map
Post by: Apocalypse on June 09, 2007, 01:12:58 PM
It fell down the desk(top)... ;D
Lol. I doubt it y00tz.