Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: DAVEW_1 on December 30, 2004, 01:18:36 PM

Title: speedball maps
Post by: DAVEW_1 on December 30, 2004, 01:18:36 PM
http://www.nxlpaintball.com/Field_Layouts/FieldLayout.html

few EZ ones for you mappers
lets get to it :)
Title: Re: speedball maps
Post by: jitspoe on December 30, 2004, 02:19:11 PM
Aren't there enough of these already? :)
Title: Re: speedball maps
Post by: Eiii on December 30, 2004, 10:30:45 PM
Yeah, it doesn't look like it would play well either.
Title: Re: speedball maps
Post by: loial21 on December 30, 2004, 10:56:29 PM
please it looks fun ...loial likey!!

i challenge some one to make a model like that with high walls so that i might lobeth my holy paint grenade that brother maynard gave me...........oh wait your took the timer away :(

Boooo BOooo
Title: Re: speedball maps
Post by: Eiii on December 31, 2004, 04:05:50 AM
The timed/impact is a server var.

And if you want to try it-- DO!
(COPY+PASTE INTO BROWSER
OR RIGHT-CLICK AND "SAVE LINK AS")
http://www.freewebs.com/eri3ch/compfield.bsp
(UPDATE'D!)

That took me...1.5 hrs to make. at 2am. Bleh.

Here's a screenshot of the top-down...
(http://www.freewebs.com/eri3ch/tehmap.JPG)

And of the origional...
(http://www.nxlpaintball.com/Field_Layouts/FL-LA_03_Top_View.jpg)
Title: Re: speedball maps
Post by: Excalibur on December 31, 2004, 03:57:44 PM
dang gj eiii
Title: Re: speedball maps
Post by: Eiii on December 31, 2004, 11:34:48 PM
ty. I was lazy on the textures, though.
Title: Re: speedball maps
Post by: DAVEW_1 on January 01, 2005, 07:51:47 AM
The timed/impact is a server var.

And if you want to try it-- DO!
http://www.freewebs.com/eri3ch/compfield.zip

That took me...1.5 hrs to make. at 2am. Bleh.

Here's a screenshot of the top-down...
(http://www.freewebs.com/eri3ch/tehmap.JPG)

And of the origional...
(http://www.nxlpaintball.com/Field_Layouts/FL-LA_03_Top_View.jpg)


the dload to the zip takes you back to this thread??
hmm
Title: Re: speedball maps
Post by: Eiii on January 01, 2005, 09:01:54 AM
let me see...

bleh. You have to copy+paste it into browser.
Title: Re: speedball maps
Post by: LAN@wasted on January 01, 2005, 10:15:46 AM
just right-click it and "Save as..."
Title: Re: speedball maps
Post by: jitspoe on January 03, 2005, 12:57:32 PM
Actually on the 1.8x servers you can bind a key to "tossgren timed" and it will throw a timed grenade, even if the server is set to impact.
Title: Re: speedball maps
Post by: loial21 on January 03, 2005, 02:13:33 PM
ty jist ..wontll the server admin find that abusive?
put that map up for testing
Title: Re: speedball maps
Post by: Eiii on January 03, 2005, 09:28:28 PM
Sure. I'd love to see how it plays.
Title: Re: speedball maps
Post by: DAVEW_1 on January 10, 2005, 05:56:41 PM
it is going on my server tonight
65.206.47.18:27910 DAVEW's NO ELIM EAST COAST SERVER :)

hmm cant get the textures to load at all
just black and green lines no good retry
Title: Re: speedball maps
Post by: loial21 on January 10, 2005, 09:22:07 PM
dave i get off at 1200 am central KEEP IT RUNNING
Title: Re: speedball maps
Post by: Eiii on January 10, 2005, 09:26:52 PM
haha. The black&green lines are the textures. Like i said, i was lazy.

Other than that, I'M COMING!
Title: Re: speedball maps
Post by: Eiii on January 10, 2005, 10:49:43 PM
No one's in the server right now. And, the map isn't on the maplist.
Title: Re: speedball maps
Post by: loial21 on January 11, 2005, 12:53:53 AM
roger that
its not on rotation :(
Title: Re: speedball maps
Post by: DAVEW_1 on January 11, 2005, 09:52:30 AM
haha. The black&green lines are the textures. Like i said, i was lazy.

Other than that, I'M COMING!

fix the textures and ill add it to rotation
we cant play on that map like that
BAAAAA
Title: Re: speedball maps
Post by: Termin8oR on January 11, 2005, 01:41:33 PM
lol that is so true! :-]

-Termin8oR
Title: Re: speedball maps
Post by: Eiii on January 11, 2005, 06:31:09 PM
Fine. :P

EDIT: While i'm at it, should I add ONE autococker under the "x"?
Title: Re: speedball maps
Post by: loial21 on January 11, 2005, 06:59:40 PM
yes and Dont forget steel barrels
Title: Re: speedball maps
Post by: Eiii on January 11, 2005, 08:57:50 PM
DONE!  New map:

http://www.freewebs.com/eri3ch/compfield.bsp
Title: Re: speedball maps
Post by: loial21 on January 11, 2005, 09:39:07 PM
i will be on again tonight after 12:30 when i get off work
Title: Re: speedball maps
Post by: jitspoe on January 12, 2005, 12:34:04 AM
That map is far from complete.  It's not even vised or lit.  The r_speeds are terrible, too.  I get like 20-30fps.
Title: Re: speedball maps
Post by: Eiii on January 12, 2005, 01:42:59 AM
I would light it, but it's leaked. I can't find the leak. I'll vis it, though.
Title: _
Post by: Dirty_Taco on January 12, 2005, 01:59:59 PM
Post removed
Title: Re: speedball maps
Post by: jitspoe on January 12, 2005, 09:13:40 PM
If your map leaks, it shouldn't be released, period (and don't put a big box around it to "fix' it, either).  I don't mean to be harsh, but in order for the engine to function properly, the map needs to be sealed.  I saw several leak location just walking around on it -- lots of brushes don't line up.  Gaping holes everywhere. :)