Digital Paint Discussion Board
Development => Mapping => Topic started by: RoBiNandL!nk on June 25, 2011, 04:58:23 AM
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This is a map I started awhile ago and i have just recently decided not to finish. This map is huge and I have never attempted to final or vis compile it.
I am wondering if the mapping committee would take a look at my map i made to fix it up and get it running back on its feet. It's missing a lot of stuff as you can see. If you need any help as if what i was doing, just PM me.
Here is my map sanctum_frozen
Pictures are just randomly from my map..
--RoBiNHooD
EDIT--OOOPS forgot to add .map and .bsp file...
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One of the best map i've seen in last time. A lot of details.
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lol, u gave it to me to fix it.
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lol, u gave it to me to fix it.
Hahah I think too much of it was wrong with it for you to fix it, i could understand if i was to lazy to rotate hint and detail, but this needs much much more.
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oh man. come on
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If chef and the mapping committee think its too much of a burden hell bro, its all yours!
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I changed a few things. Exept from some glitches because of leaf issues, the final compile works fine now. With skipped water the r_speeds are around 1.000 - 2.000 epoly, I think that's a good point to finish this map sometime. Be happy, the map isn't hopeless :)
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Thanks for your help, could i get the final compile version? The .bsp I want to see how the brushes are splitting and how the VIS is working.
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Sorry for the late reply. T3RR0R15T run one more full export with ambient lighting now, that the low area isn't just black while testing the map.