Digital Paint Discussion Board

Development => Mapping => Topic started by: Narga on June 02, 2011, 09:15:23 PM

Title: Help! How do I turn off a trigger_hurt entity?
Post by: Narga on June 02, 2011, 09:15:23 PM
How do I make it so if the player touches one entity, it turns off a trigger_hurt entity.
Title: Re: Help! How do I turn off a trigger_hurt entity?
Post by: Rick on June 02, 2011, 09:37:48 PM
You might be able to find something about that on Rust. (A website). But I don't think you can turn off a trigger hurt...
Title: Re: Help! How do I turn off a trigger_hurt entity?
Post by: Chef-Killer on June 03, 2011, 07:27:19 AM
What entity should be touched? A func_button? You need to combine the 2 entities with "target" "###" and "targetname" "###".  If you use the spawnflag 2 (toggle) for the trigger_hurt now, it will be turned off and on with each trigger event.