Digital Paint Discussion Board
Development => Mapping => Topic started by: Rick on May 29, 2011, 12:37:40 AM
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Hey, I was just wondering, after seeing Riddick's post, if there was some sort of vote that the community could do to determine which maps are looked over next? (To fix). Or a thread or something where the community could suggest maps to fix?
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We don't really have anything like that in place yet, but feel free to throw out some maps you'd like to see fixed.
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I was wondering about the map Banliue (http://dplogin.com/forums/index.php?topic=17210.0)
Would the map committee fix the advantages on a map like this? (Yellow has better guns, the lighting, etc.)
It's a fun map :)
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It's a fun map :)
agreed, i love that map.
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Maybe some of the darker maps? Like perfugio. Use to have so much fun there, but it just didn't look very appealinb, especially when you turned brightness up to see :p Eh, I don't really have a list of maps, just thought it would be a cool idea.
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Off-topic maybe, but has the mapping committee already published any fixed maps (like Selda did recently) ?
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Off-topic maybe, but has the mapping committee already published any fixed maps (like Selda did recently) ?
Nope, Chef-Killer had almost finished a complete ground-up rebuild and correction of wobluda when selda released his fixed one.
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so is there anything about chef's that is still better than selda's?
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Nope, Chef-Killer had almost finished a complete ground-up rebuild and correction of wobluda when selda released his fixed one.
Will he still be releasing it? I'm guessing his would be a lot better than selda's fix and it would be a shame not to release it...
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We fixed a few more stuff than selda did in his version. I think we'll release the map as soon as it's completely ready. Jitspoe is still planning something with it.
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We fixed a few more stuff than selda did in his version. I think we'll release the map as soon as it's completely ready. Jitspoe is still planning something with it.
Hopefully something along the lines of a hidden sex room, only reason CARP is popular.
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If there is a way to convert maps using md2 models from .bsp back to .map I will be able to fix one of my maps, but I have no longer .map version..
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You could do a complete ground-up rebuild of the map :P
What map do you mean?
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Chef, is there any possibility to winbspc to convert maps from .bsp to .map when the map includes models?
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Maybe, but I've never heared about it. However, most of these converts from .bsp to .map ruin the file anyway. It's the worst solution to fix a map, that's why I don't like it.
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Remove func_model entities from .bsp with notepad, convert with winbspc.
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Doesn't crash winbspc this way? I mean, there would have been something wrong this way. Bad mapversion or something else...
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I don´t have any mapinfo file connected with this map either..I meant newdivide, there is some problem with the tree model I think, otherwise I like this map.
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Doesn't crash winbspc this way? I mean, there would have been something wrong this way. Bad mapversion or something else...
Pretty sure I did this with one of my maps, highlander, which had plants everywhere. bspc doesn't check mapversion, and it doesn't change any offsets because LUMP_ENTITIES is the last one in the file.
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For me the tree works well. Do you mean the download of the script, because you forgot requiredfiles?
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That´s right. Also there are couple of small bugs in the map..
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Requiredfiles can be added with an ent file, server admins need to upload it. The .skm extension should no longer be a problem, because jitspoe fixed the .skm download with build 31.
I could notice a few stuff that needs to be fixed while searching the tree :) I guess it's still a beta map?
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In remenissions, the doublejump inside the blue base is bugged.
(http://s1.postimage.org/gqyp8yt39/sshot0018.jpg) (http://postimage.org/image/2kiydqhvo/full/)
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In pgptrain_b4, the doublejump inside the blue base is bugged from both sides.
(http://s1.postimage.org/nloaqegyt/sshot0019.jpg)
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No offense to you Joonas (I'm very well aware that you're only trying to help), but I do not understand why this map is so hyped. Can we play normal maps again?
Also, this is a beta map, so let the mapper release his map, just like all other mappers. I hope the mapping committee has better projects to work on. My opinion.
inb4 tons of raging german kids
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pgptrain is a fun map :)
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Yeah, the map is still in beta stage and there're lots of other improvements needed.
http://dplogin.com/forums/index.php?topic=22455.0
I'm not sure why johnny or kaese obviously doesn't work on this map anymore.
Btw. the jump in remenissions is possible, but a lot harder than the same jump in the other base. If I remember correct, queenie was too lazy to improve this map and just renamed the first version to remenissions. I hope we can fix this.