Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Spook on April 17, 2006, 11:11:30 PM
-
I created a thread not long ago, but now its buried behind four or five pages. I thought I'd just bring up the good points and hints about double jumping and strafe jumping.
1. Use a strafe jump (forward+left/right.)
2. Tilt your mouse alittle bit i find that to help.(semi-circular motion) -Made it sound funny last time.-
Another thing is a double jump, you can do this by
1. Hitting your jump button really fast TWO times.
2. Also make sure u have some momentum getting there.(2 or so steps is all u need.)
-Spook-
-
Thanks for the little tutorial Spook :D
Here's some stuff on the topic, mostly Q3, but you get the idea.
http://en.wikipedia.org/wiki/Trickjumping (http://en.wikipedia.org/wiki/Trickjumping)
http://ctf4.com/realm/howto.html (http://ctf4.com/realm/howto.html)
<-edit->
I got bored today so I decided to make a little jumping tutorial video. It requires the map "airtime". For those of you that are new to the game, here's what you do to be able to watch it:
1. You need to have dpball installed :P
2. You need the map airtime, there should be a link at the bottom of this post to download it
3. With the default build16 install in Windows you click on the Start menu, click "My Computer", then click "Local Disc" or whatever your harddrive that dpball is installed on is, click on "games" then go in the folder "paintball2", open the subfolder "pball".
4. If there is a folder in here called "demos" then move onto the next step, if not, then right-click in the folder, select "New", then "Folder", and then for the name of the folder change "new folder" to "demos".
5. Download the file "tutorial.dm2" (from link below) and save it to your desktop, then cut (ctrl+x) and paste (ctrl+v) it into the "demos" folder, or you can just save it to C:\games\Paintball2\pball\demos\ if your webbrowser asks you where to save it.
6. Start up dpball
7. There are two ways to get to watching the demo, the first is:
A. Click "Play" on the main menu, then click "Play Recorded Demo", select "tutorial.dm2", and click "play"
B. the other way is to hit the tilda key on your keyboard (~), this key is next to "1" on most keyboards, on many laptops it will be in the bottom row of keys, then in the console (what comes down when you hit ~), you type "map tutorial.dm2" and the demo will begin to play
If the messages in the demo go away too soon for you to read them then hit ~, and you can read them from the console.
Good Luck!
tutorial.dm2 (http://www.sendspace.com/file/gvo7y6)
airtime.bsp (http://www.sendspace.com/file/etig0r)
(airtime.bsp is a map, it goes in your paintball2/pball/maps/ folder)
-
You can also do a standing double jump by standing directly in front of the object pressing jump once then forward and jump at the same time. it all has to be done very quickly like you are double clicking. it takes a while to get used to but its possible. once you get good at double jumping try triple jumping and ladder jumping.
-
We should add a little help menu in dp so newer players can read it, alot of them dont even venture or find the forums.
-
I plan to make a tutorial/training type thing for new players. When I do it... well, that kind of depends on you guys.
-
i've thought of Olbaid and I making a jump demo for new players.
-
Heh guys thanks for not screwin this one up, if u look back at the first one i made helping newbs, i was flamed for it.
Good to see some of u grow up and act ur ages.
Good Job Guys.
-Spook-
-
Just to clarify, is the idea to alternate left and right while strafe jumping?
That seems to work to some degree. I still can only get up to around 45 mph without special jump ramps....
-
yeah once you get the hang of it youll go faster, i think i max out at 65 or somewhere around there on level ground
old thread... but oh well if it helps i guess its ok
-
I plan to make a tutorial/training type thing for new players. When I do it... well, that kind of depends on you guys.
Beacuse you suck at dp, huh?
:)
-
LOL. Smokey caught Jitspoe on that one.
I alternate keys, because I'm big into Quake III Defrag, and you have to alternate at least every 4 hops in order to keep even, so I usually switch off with which direction I'm facing every other key when starting off for some speed, then every 2 keys once I've got some speed going, or am hitting jumps.
-
last time i saw you sucked at strafing tinny :D
-
PFTTTTTT TURNING YOUR MOUSE WORKS THE BEST
-
last time i saw you sucked at strafing tinny :D
Rofl, nah, I just didn't know where you were hitting the ramp to make it in the box room in airtime the first time I played that map, I've got it down very well now, I can pretty much walk up there. Ever see me do a defrag run in quake3? It'll blow your mind at how sick I am that I can spend hours memorizing a whole map just so I can run it at .5 seconds slower than some japanese kid. :P
After thinking about that, think about how sick that japanese kid is, and all the other people who know ALL the defrag runs...lol
-
Thanks for the clarification
Turning the mouse...you mean slightly turning it into the direction you are going?
-
slightly being the keyword dont go being like skater jumping completely sideways which still mystifies me in how that works for him :/
-
well thats how I jump as well, I'm usually at a 45 degree angle or more to where I am jumping, but then again, I'm one of the "less skilled" people out there.
-
im too lazy to use the search option on the forums, but if you search for 'strafe jumping' im sure theres like 1000 threads on how-to. Best way to learn is practice though
-
I plan to make a tutorial/training type thing for new players. When I do it... well, that kind of depends on you guys.
Beacuse you suck at dp, huh?
:)
Because I'm trying to make the development more community driven and working on what people vote for. When I work on it depends on when people vote for it.
P.S. Spell Check works now.
-
one thing at a time eh?
-
I'm only human.
-
I thought you were Jesus. :(
-
hes his brother Craig Christ
http://audio.humpingfrog.com/12707/2005/11/stephen-lynch--craig-christ.html
-
slightly being the keyword dont go being like skater jumping completely sideways which still mystifies me in how that works for him :/
Well I just now figured out the propaint jump--did it 80 times now, 20 yesterday and 60 today...I must be getting better because the 60 today were faster than the 20 yesterday. Still not always there, but ah well.
As it turns out though I do often wind up turning quite a bit. Seems to be the only way to get the speed up.
-
well thats how I jump as well, I'm usually at a 45 degree angle or more to where I am jumping, but then again, I'm one of the "less skilled" people out there.
I still jump at quite a high angle, now when I jump I do it past 45 degrees.
And I'm actually pretty good at most jumps now. ;D
The only jumps that I can't do now are like the one on Castle1, I guess you would call it like a triple jump?
-
Yeah, that I haven't figured out either.
I got the air time jumps to work now last night as well, jumping to the side and to the top auto-cocker platform.
I haven't managed the middle ramp to the top of the enemy ramp (red or blue platform) yet.
I also got the propaint one to about every other or every third time, but who knows if it will stay that way. That one is less forgiving than some of the others.
-
I find the propaint1 jump to be more about getting the right starting position than anything. Keep in mind that while that jump is useful for rushing into the base on pubs, nearly any skilled clan will never give you a chance to jump through in a match (not at the beginning of the round, anyway).
-
glad to see that my thread is still proving useful to the newer players.
-
I find the propaint1 jump to be more about getting the right starting position than anything. Keep in mind that while that jump is useful for rushing into the base on pubs, nearly any skilled clan will never give you a chance to jump through in a match (not at the beginning of the round, anyway).
Quite agreed :) I have reduced it to a set pattern, and the starting position can be flexible but a certain element of it must start right as you come around the slight angle. That seems to work out.
And yes, someone usually will line the window :)
-
glad to see that my thread is still proving useful to the newer players.
Much appreciated, thanks.
-
The only jumps that I can't do now are like the one on Castle1, I guess you would call it like a triple jump?
As mentioned in this thread before, it's important to get the right starting position (like on propaint1).
I believe there was a video posted by P!nk on the forums (maybe I've posted something similar as well, but I can't remember it, thou).
m7feettall: How about not double-posting every time, but including answers to two different users in one post? :P
-
I could do that. Different forums have different protocols. So I just followed the one that made the most sense.
Some prefer that you handle each response separately, some that you combine them.
Personally I like to put them separately so they can scan for the post that responds to their point.
-
On this forum, eiii will eat your children if you double post.
-
Post removed
-
I find the propaint1 jump to be more about getting the right starting position than anything.
Where do you start? for me I stand right before the flag post and jump up to the bridge strafing left, then right, then end on left, I make it 98% of the time.
m7feettall: on the airtime one, if you want to go from middle to enemy base, when you go up the middle, make sure you hit the bunker to your right at the top and jump off of that.
Bitmate: I have a video of it, I just cant seem to do it.
-
What happens if you don't have children? :/
I eat your reproductive organs.
-
kinky fellar! ;D
-
I find the propaint1 jump to be more about getting the right starting position than anything.
Where do you start? for me I stand right before the flag post and jump up to the bridge strafing left, then right, then end on left, I make it 98% of the time.
m7feettall: on the airtime one, if you want to go from middle to enemy base, when you go up the middle, make sure you hit the bunker to your right at the top and jump off of that.
Bitmate: I have a video of it, I just cant seem to do it.
I find that if I do two to the right when I go around the slight corner coming out into the open air and then alternate from there on out it works pretty well.
Whatever pattern before that doesn't seem to matter much.
But then it is hard to speak of a set habit when I have only been doing it for two days :)
So I am open to ideas.
Will consider your scheme there.
-
I made my own way for fun:
go halfway down cat, then jump off and hit the lip with the crates on it then go that way.
Pros: its more fun lol
Cons: makes you more vulnerable to spray through hole.
-
Trying the jump strafe method, I am finally (once in a while) able to jump thru that hole at the top of the bridge in shazz33 and landing on the brown platform on the other side. Practice seems to be what it's all about!
-
Is it possible to go from window and land on the enemy's bridge, I almost made it once.
-
on pp1? yes it is possible try practicing some of the other jumps on the map there is plenty others.
-
I know basically all the jumps on pp1, except the one from the very middle to your enemy's bridge.
-
The one in the low area on the slick floor is a tough one for me. Do you just follow the curve around?
-
yeah for the most part, unless you want to get up onto the grass or high backdoor.
-
For the high back door, you have to hit the steeper part of the ramp on the left, otherwise you'll never make it.
(demo attached)
-
For the high back door, you have to hit the steeper part of the ramp on the left, otherwise you'll never make it.
(demo attached)
Thank, that helped. I can hit the grass now, though not the back door yet.
EDIT:
Just tightened up the curve...now can hit both.
Thanks!