Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: ic3y on February 07, 2010, 12:32:20 PM
-
(http://www.team92.de/bup/sshot380.jpg)
(http://www.team92.de/bup/sshot381.jpg)
(http://www.team92.de/bup/sshot383.jpg)
(http://www.team92.de/bup/sshot384.jpg)
Old Screenshots:
http://www.team92.de/bup/sshot364.jpg
http://www.team92.de/bup/sshot365.jpg
http://www.team92.de/bup/sshot366.jpg
http://www.team92.de/bup/sshot367.jpg
http://www.team92.de/bup/sshot368.jpg
http://www.team92.de/bup/sshot369.jpg
Download BETA 2 (http://team92.de/paintball2/pball/maps/beta/ustation_b2.bsp)
Download BETA 1 (http://team92.de/paintball2/pball/maps/beta/ustation_b1.bsp)
Typ: CTF
Mode: 2vs2 / 3vs3
Enjoy BETA 2!
playable on ic3y's Beta (http://www.server.team92.de)
-
Looks good.
Long ways, but r_speeds are ok. Some misaligned textures, but no problem, it's just 1th beta. No ice, very nice. Maybe the flag is a little bit campable and this long way in the mid is very small and you have not many chances to leave. Only blue team has autococker in the secret room. The barrel texture for the train looks horrible.
All in all, very nice first beta. Keep working on it.
-
fov 90 !
Edit:
Online and in the rotation: [OTB] Beta - 83.169.4.183:22222
-
It looks nice, maybe i would change some textures and so on. For example the small "boxes" made out of wood and metal, i'd change the texture to box and use scale 0.5. Raise the ceiling in base area by 64 -1 28 units, so it's easier to move, making it less campable. Also some ramps to get from the bases low area to the sides and some dj's from there to the fg. Also some other tricks to base area and it can be very nice 2v2/3v3 map.
-
fov 90 !
My bad ;D
-
*push*
Beta 2 online!
-
Some suggestions:
1st: change the texture of this and other wooden/metallic blocks. It doesn't look nice.
2nd: many barrels are misaligned and some of them are missing the top texture also.
3rd: maybe put a clip brush here, so it acts as a ramp but looks like stairs. It annoying when your speed stops suddenly.
-
Links are dead. Could you attach this to the forums if you plan to continue working on it?
-
I don't know if he is planning to continue working on this map. Here you can download a few beta files, though. Note that there're different names.
ftp://otb-server.de/pub/Maps/beta/ustation_b1.bsp (ftp://otb-server.de/pub/Maps/beta/ustation_b1.bsp)
ftp://otb-server.de/pub/Maps/beta/ustation_b2.bsp (ftp://otb-server.de/pub/Maps/beta/ustation_b2.bsp)
ftp://otb-server.de/pub/Maps/beta/ustation_b3.bsp (ftp://otb-server.de/pub/Maps/beta/ustation_b3.bsp)
ftp://otb-server.de/pub/Maps/beta/ustation_b6.bsp (ftp://otb-server.de/pub/Maps/beta/ustation_b6.bsp)
ftp://otb-server.de/pub/Maps/beta/uground_b7.bsp (ftp://otb-server.de/pub/Maps/beta/uground_b7.bsp)