Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: chris123 on April 27, 2009, 07:52:35 PM

Title: newmap race
Post by: chris123 on April 27, 2009, 07:52:35 PM

2flags per base
low
houses
jumps
waterfall
alot of jumps
  

(http://i40.tinypic.com/117bq04.jpg)


[img width=640 height=480http://i41.tinypic.com/vovghk.jpg]http://[/img]
(http://i44.tinypic.com/2hsb05c.jpg)
(http://i41.tinypic.com/dw2ssz.jpg)





i need some people to tell some of my bad parts so i can fix
Title: Re: newmap race
Post by: MyeRs on April 27, 2009, 07:55:42 PM
Your ladders are brutal. On your waterfalls the water is going the wrong way. I'll look more later.
Title: Re: newmap race
Post by: chris123 on April 27, 2009, 07:59:02 PM
(http://i40.tinypic.com/ncm62s.jpg)ok



fast way you can use both i like the
Title: Re: newmap race
Post by: Spartax on April 28, 2009, 01:08:34 AM
pls align texture which is over the cap point .... ;) (i am sorry for my bad english...... )
Title: Re: newmap race
Post by: Fuzz Ball on April 28, 2009, 01:16:10 AM
Just a thought by the time you get to the top of the ladder won't you have been killed? Maybe make another faster way up them.
Title: Re: newmap race
Post by: triggahappy on April 28, 2009, 03:15:53 AM
Grass on roof needs changing.
Title: Re: newmap race
Post by: chris123 on April 28, 2009, 04:51:56 AM
Just a thought by the time you get to the top of the ladder won't you have been killed? Maybe make another faster way up them.
there is the jumps with the bariles sryy
Title: Re: newmap race
Post by: MyeRs on April 28, 2009, 05:54:25 AM
Your ramps should go over the barrel to show they are leaning on it. Your ladder and 'high bunker' are paperthin, which looks really awkward. Your boxes above low has 1 and a half boxes. Your bunker infront of flag needs fixing, aswell as one of the mid bunkers. Waterfall is going the wrong way. Red side low entrance doesn't meet properly with the low roof. Blue side ladder+bunker are not touching the wall.

It might just be me but i don't see the lots of jumps in the map, also i don't like the low flags at all. Why is the blue flag the first thing you see going down red low? Oh, if you haven't noticed the map is a straight line with hardly any filler. I wouldn't release a map till you get a solid idea and work harder on it.
Title: Re: newmap race
Post by: KnacK on April 28, 2009, 06:20:56 AM
Not lit either
Title: Re: newmap race
Post by: Cameron on April 28, 2009, 06:30:58 AM
Not lit either
Its not anything'd either.
Title: Re: newmap race
Post by: blaa on April 28, 2009, 07:08:43 AM
 why bother replying to this thread at all?

why i replied, you might ask?
because i want to insult that idiot.

edit: lol, i cant even think of a way to insult this excrement.

sometimes you have to learn just not to post - see ya in 32
Title: Re: newmap race
Post by: Fuzz Ball on April 28, 2009, 07:14:32 AM
edit: lol, i cant even think of a way to insult this excrement.

Don't reply.

Your ladder and 'high bunker' are paperthin, which looks really awkward.

+1
Title: Re: newmap race
Post by: _burnt on April 28, 2009, 07:55:46 AM
I only want to ask you few things: Do you even LOOK what you have created? And why, WHY, you keep making Airtime/Shock like maps? And do you even know how to use surface properties?
Looks like you dont even look up what you have just created...
Title: Re: newmap race
Post by: chris123 on April 28, 2009, 05:17:16 PM
HEY B2 LOOKS BETTER
Title: Re: newmap race
Post by: Cameron on April 28, 2009, 05:48:53 PM
HEY POST SCREENSHOTS

You should ALWAYS do as I said above.  I don't exactly have the time to go download a map, and look around.
Title: Re: newmap race
Post by: lilb990 on April 28, 2009, 06:05:12 PM
HEY B2 LOOKS BETTER

Don't just say it looks better post somethings that you revised and re-did

Edit: Before you post a map check for everything please i just found more things that needed to be aligned. *sighs*
Title: Re: newmap race
Post by: MyeRs on April 28, 2009, 06:05:38 PM
You should of changed EVERYTHING people pointed out before putting out b2. You still have paperthin bunkers, leaks, grass ceilings etc...
Title: Re: newmap race
Post by: Rick on April 28, 2009, 09:19:21 PM
LIKE KAPOW'D.
Title: Re: newmap race
Post by: chris123 on April 29, 2009, 05:12:57 AM
WHAT THIS IS WHEN YOU ARE IN 2ND FLAG PEOPLE CAN JUST THROW A NADE AND KILL bUT WHEN I BUT THE JUMP THERE YOU CAN GO BACK UP


(http://i42.tinypic.com/9rorrn.jpg)



(http://i40.tinypic.com/eaf48w.jpg)


Title: Re: newmap race
Post by: Cameron on April 29, 2009, 05:40:33 AM
Thanks for posting some screenshots.  From what I can see in those 2 confined areas, you lack so many skills to mapping.  Why don't you spend the time reading a guide instead of throwing this crap at the community.  All people will say is it looks horrible becuase, well, it is.  Make it look good, something original, align textures, light it.  Let it take at least a couple of weeks to make.  I don't care if you complain like 'ZOMG ITS TAKEN 12 HOURS TO COMPILE ALREADY, intercourse THIS', fail to let it finish will result in a failure of a map.  Period.

Btw, talking on caps makes you look dumb, so type properly, and speak English for your own sake.
Title: Re: newmap race
Post by: Bix on April 30, 2009, 08:45:30 PM
Could not have said it much better than cameron. And please try to stop typing in caps.
Title: Re: newmap race
Post by: FluKe on April 30, 2009, 08:57:24 PM
ouch.
Title: Re: newmap race
Post by: Cameron on April 30, 2009, 10:16:03 PM
ouch.
What, my post?  Duh, he ignored me the last 3 times while I was being nice.
Title: Re: newmap race
Post by: jitspoe on May 01, 2009, 03:01:07 AM
You need to fully compile (vis and light) your map, even if it's a beta.
Title: Re: newmap race
Post by: musickid999 on May 10, 2009, 06:39:03 PM
God, you never learn, do you? For one thing, whatever happened to all those other "excrementy" maps that never even got to beta 3? Second, try actually spending a bit more than 13 minutes on making a map. Usually, any map that took under 20 minutes to make will not make it through much.
Title: Re: newmap race
Post by: _burnt on May 10, 2009, 10:45:12 PM
Usually, any map that took under 20 minutes to make will not make it through much.

If you make a decent map in under 20 minutes, it must be smaller than oddjob. :o
Title: Re: newmap race
Post by: Cameron on May 10, 2009, 10:48:00 PM
God, you never learn, do you? For one thing, whatever happened to all those other "excrementy" maps that never even got to beta 3? Second, try actually spending a bit more than 13 minutes on making a map. Usually, any map that took under 20 minutes to make will not make it through much.
Read earlier posts, I stated all of that :P.  Lets just let this die, and see if he improves like UDead did.