Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: WiZ on October 05, 2008, 01:59:23 PM
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dying or no?
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Seems to me like it's growing.
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growing..
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just hit puberty.
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^ lol this female dog is dead
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^ lol this female dog is dead
Then WHY are you still here.....
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Post removed
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Then WHY are you still here.....
good question...lol...its addicting
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dying like the last 4 years :P
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You mean the last 3 years. It's not 4 years that you've been ruining this game...by pissing people off of the game. Haha. ;)
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In a deep comma barely breathing...muscles twitch every now and then giving hopes of life, but alas there be none.
First two or three years, awesome, steady decline since.
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quantity - growing
quality - dying
and I don't mean the quality of the game here.
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quantity - growing
quality - dying
and I don't mean the quality of the game here.
most accurate statement so far.
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Especially when you have guys creating clans with names that use inappropriate words.....
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All the players lie dormant till I make my much anticipated return, also why like a year ago I say dp is dying and I got flamed major. I talked to a few dudes I argued woth and they admitted I was right and they was wrong.
Muahahahahahah
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czech pub clans are active.............
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nah. If you would play the game first time now, then you would like it aswell. Dont you remember how you learned how to move in the game, then learned to know a few maps. Then learned that there are clans and there is a competitive level in this game. And then at one point you found out that there are excrementload of maps for this game, one cooler than another, and you just had to explore them and get to know them. Those were cool times. And then you got to be a little known in the community, you started making statements in the forums, maybe even created something for the game, either a map, a dp based website, bought a server, etc.
When that exploring time is over you need something more. The quantity of good teams is quite low so matching those, who you think are worth, get boring quite fast. But you still keep going, because you like matching with the members of your clan and idling in mirc because of the habit.
Then it gets really boring to you, especially when something in irl gets as important as you dont have any time to spare. Then you just start to fade away. You still might play once in awhile. Hop to irc. Post in forums (knack \m/).
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so true.
dp isnt dying, and hopefully wont for a loong time, but people are moving on. we are constantly gaining players, while losing some.
"Do not gaze at dp2 when it is sparkling, when it sparkles in the cup, when it plays smoothly with low pings!
In the end it bites like a snake, and poisons like a viper.
Your eyes will see strange sightes and your mind imagine confusing things.
You will be hooked."
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this is gaming on roids.
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i don't know if this game is dying or not, but this game become bored for some of people, because some of them can't/don't match.
Some teams are dying too, but i guess/hope some over new team will be here soon.
I know i was not playing in 2004 or in the last years, so maybe this game is dying since many years now, but from my point of view, i know many teams was more active in 2006 and 2007 than 2008.
And i think the first reason of this situation is because some players changed their teams everydays, so some teams dying faster.
And some of other teams became inactive.
And maybe some people get bored of this game because of bad match (i means "no rules" in match and other things).
(Other problems: hacks are killing this game, and people who hacks or have 789 account are banned only 15 or 32 days.)
Ok, once again sry for my english..
I just want see digital paintball 2 alive ;D
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People take this game WAY to seriously now. It's not as fun to play against clans who take the game too seriously. And if no one can accept one loss and admit it was a good match, thats no fun for anyone.
However, pubs are more active than ever, so its far from dying, but needless to say its not as clan oriented.
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i agree with you about people who take the game too seriously.
Match are bored cus of that.
But, maybe american's pub are active, but european's pub are less active than in 2007.
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When i'm round you see about 3-4 active servers, end of story. Its usually a jump server, a speed server and a couple of match servers. Euros start to join servers around 9-10pm and the Americans when I'm sleeping :P.
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supermans pub usually has got like 10 ppl in there
some ppl r in the er33ts pub
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Either way the game is doing pretty friken good for being free. Its not like jits has the unlimited funds to shell out and throw a series of massive promotional events like the ones you would see for Gears and Quake. So far i havent seen jits charge 1 dime for any part of pb2 despite the amount of time, energy, and funds needed to keep it going. Remember if you want sparkling graphics and that sparkling evolution autococker its going to cost money. If you want the game to grow then stop complaining about it and contribute like the rest of the Admins, Mods, Developers, and Mappers have done for over a DECADE. If you dont feel like getting involved in the community thats your issue. Just dont complain when a FREE Community Driven Game isnt adding up to the latest Playstation release! If you can do better then do it. A free game hanging around over 10 years shouldnt be hard to top. <-Ranting my apologies.
-Im betting $20 as soon as the winter kicks in full till there will be a higher player count because everyone is spending more time indoors. Remember spring and fall are the 2 seasons everyone does there running around and activities. (at least in pa) Give it another month.
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IMO It won't die for a long, long time.
But it ain't going to get much bigger, either.
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supermans pub usually has got like 10 ppl in there
some ppl r in the er33ts pub
Maybe if servers had decent admins / maplists the servers wouldn't die every time a garbage map came on. You can see this every day. A server will be full of people then BAM.... Midnight2. Everyone leaves. Well except the high pingers that barely know how to play. Whenever i want to play there is always at least 1 American server with people in it. I usually try to persuade them to go to my server to avoid the bad map scenarios... I usually have no problem getting my server full and keeping it full.
Matching has gotten a lot worse over the last little while, but I am seeing many new clans every time i play. They may not be good enough to match some of the better clans, but give it time.
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The problem with the new clans is that they never stay together long enough to get to the higher levels. Or they just aren't organized enough to get on irc and make a name for themselves.
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Maybe if servers had decent admins / maplists the servers wouldn't die every time a garbage map came on. You can see this every day. A server will be full of people then BAM.... Midnight2. Everyone leaves.
Please provide some feedback in this thread as to why you think Midnight2 is a garbage map, and what can be done to improve it: http://dplogin.com/forums/index.php?topic=2206.0
From what I've seen, it's the garbage maps that usually keep the servers full - a box with some misaligned blocks for bunkers will have lots of players, then when a well-constructed, elaborite map with more than one path and/or takes more than 5 seconds to reach the enemy flag comes up, the server clears out. I think there's a conflict of interest in a lot of cases. Some people want to play small, plain, simple maps where they can start shooting at the beginning of the round and not stop until it ends 3 seconds later, and other people want something a little more - some decently built maps where strategy plays a role. Group A clears out as soon as a map that appeals to group B comes up, and group B rarely plays because all the maps in rotation are designed to appeal to group A. Then there are the servers that play the same 3 maps over and over again because they're kind of a middle ground.
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No offence Jitspoe. Your maps are probably some of the best made maps out there. And best looking imo. I was just using midnight2 as an example because I've seen it happen over 100 times. You are right that different maps appeal to different people. As a server admin I can honestly say nobody has ever asked me to do midnight2 next. This is different in matches though. I remember midnight used to be a very popular map for matching. It does have good gameplay. Too bad barely anyone cares about gameplay in matches now it seems.
They would rather camp for 30 minutes on blitz, than have to move.
But generally in public servers people like to play the maps that you call garbage. They might not be made perfectly but people like to play them. And in public servers this is what is important.
I'm just telling it how it is.
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Whatever essence this game had about matching, strategic manouveures, playing in a clever way is dying. Thats the only aspect thats dying, whereas the idea of camping around in speed servers to get max kills, or haveing 10 second rounds is flourishing as I guess playersfind that part more exciting and more fun. The maps people prefer to play are fast paced, quick, for example blitz ; its a great map but people dont play it as it should be played. The community needs to promote matching and strategic maps, as if we dont the matching scene will have a very limited amount of playing.
And I totally agree with SuperMAn.
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Please provide some feedback in this thread as to why you think Midnight2 is a garbage map, and what can be done to improve it: http://dplogin.com/forums/index.php?topic=2206.0
From what I've seen, it's the garbage maps that usually keep the servers full - a box with some misaligned blocks for bunkers will have lots of players, then when a well-constructed, elaborite map with more than one path and/or takes more than 5 seconds to reach the enemy flag comes up, the server clears out. I think there's a conflict of interest in a lot of cases. Some people want to play small, plain, simple maps where they can start shooting at the beginning of the round and not stop until it ends 3 seconds later, and other people want something a little more - some decently built maps where strategy plays a role. Group A clears out as soon as a map that appeals to group B comes up, and group B rarely plays because all the maps in rotation are designed to appeal to group A. Then there are the servers that play the same 3 maps over and over again because they're kind of a middle ground.
As far as I'm concerned, you nailed it right there.
The split between maps that were obviously destined to be popular and maps that actually have depth in gameplay is widening as the churn of the active mapping community starts to reflect the modern trend of speed-server style maps being favoured far more than any traditionally more complex maps. This isn't too surprising, the fast maps have much more instant gratification and its not like the jump physics, etc... don't lend themselves to a sense of twitch gaming. It just isn't a very satisfying experience for me. It also lowers the quality of those players who do 'grow up' with such a selfish style of play as they are far too immature for the clan scene; new clans rarely have any cohesion as the members play like individuals instead of a team (provided the clan even has an assertive leader to direct them who doesn't have the exact same deficiencies) and without any consideration to stragic play whatsoever.
The loss of the clan scene is a shame and should be stopped. However, it seems the only people who will miss it can't help but be almost totally dissuaded from doing anything (like banding together with the surviving 'pro' clans and perhaps trying to relight the clan scene with regular matches, or something) by the inanity of the proportion of the community who don't respect the gameplay values of the matching scene and make pub play pointless and boring (see the previous server-clearing discussion).
I think UnRateD's comment of 'playing in a clever way is dying' is probably right, but it saddens me that people aspire to play in a stupid way.
- Dagless M.D.
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If WHAT!! keeps making sick CA maps, this game will be dead in no time.
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It's getting bigger but some people have multiple accounts. Some of the old players should come back and start playing again :)
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This idea worked in a real life situation a few years ago so i figured id throw it out there.
This is also based off an up and running tournament series or league.
What if there were a few tournament brackets that slightly differed from each other according to playing level and style? All of the newer players would be starting off in the Beginner bracket with a slightly lower elim time eventually advancing to Novice throwing in a longer elim with a few extra rules and settings like friendly fire. Eventually players would then advance up to Pro where they will find the Core Clans with a harder rulebook and server settings.
To help entice players to move up in the ranks prizes would also differ from level to level giving the better prize packages to the higher ranks. Granted the beginners “newer clans” wouldn’t get the fancy stuff but that might be enough incentive to get there foot in the door and climb the dam ladder. At the very least the newer players wont be getting stomped in 5 seconds leaving competitive play as bad taste in there mouth.
"Trendy Players" that enjoy the bedlam of a speed server would be more inclined to jump in on a tournament sporting a 20-30 elim time with no friendly fire than tournament sporting a 2 minute elim.
I do understand there are differences between real life and a game but as I said its just an idea
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..I like midnight2.
¬_¬'
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From what I've seen, it's the garbage maps that usually keep the servers full - a box with some misaligned blocks for bunkers will have lots of players, then when a well-constructed, elaborite map with more than one path and/or takes more than 5 seconds to reach the enemy flag comes up, the server clears out.
Unfortunately as long as map makers pump out these worthless maps and server admins keep putting them up on servers, the issue will always be there.
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Unfortunately as long as map makers pump out these worthless maps and server admins keep putting them up on servers, the issue will always be there.
And if they weren't there the pub scene would be as dead as the matching scene. It is sad but these terrible maps are keeping the pubs alive.
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It is sad but these terrible maps are keeping the pubs alive.
Really sad.
So pubs servers are alive.
But what about matches?
Can we say Digital Paintball 2 is not dying on pubs servers, but is dying about match?
Because, my team is inactive today, but when we try to find match to play, it's like impossible to find one fastly.
Impossible to find euro teams, there are not really many teams alive or active
I'm not sure about americans teams, but this is not same issue?
Hope you will understand me :p
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It's getting bigger but some people have multiple accounts. Some of the old players should come back and start playing again :)
ill be back soon and all your worries shall be forgoten
;) =D and ive seen snipin on every few chances i get to play nowadays seems like the old is coming back.
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I haven't played in like, 2 years. But it was almost dead then. Maybe 5 active clans at that time. chl1ll, krew, er33t, insane, ... ?
I've been told it was pretty much dead when I started playing, some 7 or 8 odd years ago. Then the release of Dp2 (whenever that was, 5-6 years ago maybe?) kind of re-energized it. How it's still kicking, I'll never know.
VM-68 FTW!
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me i begin to play in october 2007 and before this date i don t know the situation of dp2 and i think is not the best game but he got fun with dp 2 and i think is same :)
Eh!? can we say situation in english? crap :P
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The clan scene is never going to thrive with the attitude of the clans at the top. For clans to thrive you have to encourage new clans to grow and succeed not just tell them how much they suck, how they should leave, etc.
For me I finally took their advice and left the toxic matching community and am enjoying other games.
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The clan scene is never going to thrive with the attitude of the clans at the top. For clans to thrive you have to encourage new clans to grow and succeed not just tell them how much they suck, how they should leave, etc.
For me I finally took their advice and left the toxic matching community and am enjoying other games.
Where you be? lol
It was pretty much the same for me. I just got tired of the instability of so many people. It's hard to get better in a team fashion when so many people jump from one team to the "next big thing." I really like the game and it is fun but I just don't have a lot of time to dedicate to becoming a great player. When I was in InT I learned so much about team play it was great. We spent a lot of time learning during matches while being constantly degraded by the opposing team for letting a mistake happen. Look at where some of the players are now though. It was hard. WsL was dismantled because I got so tired of people joining then spending the time to work a strategy, just to watch them run off to a new team that lasted a weekend. So now I silently pub under aliases when I have time (continue to be called a noob) or just play my xbox360 without all the drama.
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FTW DPB2 WILL NEVER DIE MUAHAHAH
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the release of COD4 and other FPSes that most people ONLY care about ---> The death of all other FPSes, including paintball2.
However, there are still many people that enjoy playing both. It's things like strafe jumping, general n00biness (like camping, lining, etc.) that drives new players away.
oh, that and the graphics look rubbish compared to other games.
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Pirate, if you have such a problem with some aspect of the game, learn to program or map and make the change. Whining about campers gets you no where.
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I personally dont have a problem with paintball as I've got used to it. I'm not even suggesting that the things I said above should be changed. I'm just giving the facts - 2 of the 3 friends I showed pball2 dont play because either a) the graphics are too bad or b) they dont like playing because they keep getting killed becase they cant jump or people are lining or whatever.
I dont really even care about camping or lining because i am now experienced enough to spot it and kill most campers/liners. It's not really an issue for me anymore, but it was when I started. Most people dont have the patience or time to try and get OK at pball2. Games like COD only rely on strategy and aim. To play paintball on 9/10 servers you need to be able to bunnyhop, double jump, or some other thing to play at an OK standard
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CoD costs money, paintball doesnt. and thats a big factor. paintball is one of the best freeware fps ive ever played - i ahvent played that many, but people that have feel this way too. this game has a lot of potential, and its already doing quite well so growth will come - slowly, but steadily. And the graphics arent THAT bad. plus this community doest ahve tons of money to spend on development, just hard workin' folks who wanna see the best out of this project.
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CoD costs money, paintball doesnt. and thats a big factor. paintball is one of the best freeware fps ive ever played - i ahvent played that many, but people that have feel this way too. this game has a lot of potential, and its already doing quite well so growth will come - slowly, but steadily. And the graphics arent THAT bad. plus this community doest ahve tons of money to spend on development, just hard workin' folks who wanna see the best out of this project.
I 100% agree with you. The graphics arn't too bad, and it's free. But the simple fact is that people are paying £50 to play a game! Personally I just wait a few months and never pay more than £30. The point is that less and less people care that it's free, and about all of it's other selling points.
But... it is growing steadily...
</mixed views>
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And the graphics arent THAT bad.
<3 hr4
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nice =)
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well, what can I say? niiiiice...
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I think these barrel and grass textures look better:
http://dplogin.com/files/textures/pball/hr4/b_brl2.jpg
http://dplogin.com/files/textures/pball/hr4/grassp5.jpg
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mmh not sure
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Of course hr4 textures are nicer, but for example on pp1 with basics hr4 textures I hate a wwal texture, it´s so depresive.I like just normal wwal texture in hr4 resolution. Pbcup_renoir is best looking map ever, maybe just pbcup_pforest can beat it, my opinion.
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jitspoe maybe take a little brightness off the grass :]
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revote :P
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It's dead unless it gets revamped... Once a week a scrim request will go out for something more than a 2v2.
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It's dead unless it gets revamped... Once a week a scrim request will go out for something more than a 2v2.
Eh... I do agree with the first part, but not the second. Although not many matches do happen anymore, when they do they seem to be bigger then usual.... just against the same few teams.
I've played in my first 6v6 all-clan match in the last week, it ended up going to 7v7 but the other team had a ringer. The matches I do play seem to be 4v4 or more, and I notice ThC and a few other teams managing to 3v3+. I don't see many 2v2's and stuff anymore, which lowered a lot of scrim requests. But yeah, dp is pretty dead as of late.
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ALIVE BABY
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it ended up going to 7v7
:P
CC still holds the top 8v8 server filling match, we even had more, but no one else could join the server :P
And why didn't you let me know about this large match to join myers? hmmm?
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these 4v4 matches is never one team against another its always in our case thc versus chemical cuso nub chalk or the syke/psych. usually its just randoms. which is fine, its just not how it used to be.
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Well that's for the NA scene. It's usually SuMMit's vent vs ThC when it's a 4v4+ and then other then that it's rare to have matches with two NA teams lol...
But the euro scene manages to find matches. There's really only like 5 active clans there, but they manage to find atleast 4v4's everytime I get on. I didn't even notice till recently that it was always vs the same few teams since they always had a different funname :/
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Well, a lot of people are gone but there are a lot of new players join in this game.