Digital Paint Discussion Board

Development => Mapping => Topic started by: dnadna on August 28, 2008, 01:30:12 PM

Title: sky and leak check problem
Post by: dnadna on August 28, 2008, 01:30:12 PM
these r 2 different problems

sky:

i make a sky and i put a room behind the sky and u can see the room behind the sky but i dont want to see the room behind the sky. i tryed making the sky solid and still nothing.  i can still see through the sky when its leak free.  i tryed puting a hint brush infront of the room still nothin

leak check:

I HATE leaks like all mappers but i want to use leak check cus it saves time but when i load the .lin it draws a line but then bsp freezes and i have to close bsp so i have to check leaks manually.

my 2 other friends have the same problem with the sky

plz help
Title: Re: sky and leak check problem
Post by: Laged on August 28, 2008, 01:35:38 PM
Try selecting the walls you can see through the sky and apply the sky texture, I did something like that once when I had the same problem.
Title: Re: sky and leak check problem
Post by: dnadna on August 28, 2008, 01:53:22 PM
Try selecting the walls you can see through the sky and apply the sky texture, I did something like that once when I had the same problem.

but wont those walls become a sky? and will i be able to see the normal textures when im in the room?
Title: Re: sky and leak check problem
Post by: Laged on August 28, 2008, 02:21:57 PM
You shouldn't be able to see the walls, you will just see sky.
Just make sure the sky texture in the walls doesn't emit light.
Title: Re: sky and leak check problem
Post by: layzerboy4 on August 28, 2008, 03:37:00 PM
i havew this same problem what you said didnt work

the wal is see thro but its the sky texture like i am standing loking out and i see my other lvl behind the sky
Title: Re: sky and leak check problem
Post by: Laged on August 28, 2008, 03:38:58 PM
Hmh, I'm not totally sure if I understood what you meant. Maybe post a screenshot?
Title: Re: sky and leak check problem
Post by: layzerboy4 on August 28, 2008, 03:59:37 PM
here
Title: Re: sky and leak check problem
Post by: Laged on August 28, 2008, 04:01:15 PM
Hmm, it should work if you do what i said. Select the right face of the brush, select the sky texture ant hit alt + f.
Also, that will look pretty ugly, why don't you just make a normal wall there?
Title: Re: sky and leak check problem
Post by: dnadna on August 28, 2008, 04:27:02 PM
Hmm, it should work if you do what i said. Select the right face of the brush, select the sky texture ant hit alt + f.
Also, that will look pretty ugly, why don't you just make a normal wall there?


but then u can see wats IN the room!!!
Title: Re: sky and leak check problem
Post by: Laged on August 29, 2008, 09:11:25 AM
Oh well, no idea. I'd just make a brick wall there instead of the sky.
It would look better and you wouldn't have similar problems.