Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: y00tz on February 04, 2008, 12:25:36 PM
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Current models are very low in tris, this request is for models that are much more detailed.
Also, I didn't see this anywhere, nor on the list, correct me if I'm wrong.
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Requires: http://dplogin.com/forums/index.php?topic=11907.msg119503#msg119503
This request is to improve skins for current models, or preferably new models, and to make the skins a much higher resolution.
edit - thanks xbain
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The word you're looking for is skins.
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Duh, thanks, fixed.
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I like this idea. It would be cool to have guns that look more like those in Crysis and the alike.
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I'm just going to merge these, since they go hand in hand. New weapon models will require new skins.
http://dplogin.com/dplogin/featurevote/feature.php?id=10099
Example of what high-poly weapons might look like (without the skin):
(http://digitalpaint.org/images/devel/stingray_new_01.jpg)
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How many polies is that? Can you show us a wireframe view? And for the hell of it, are you going to post the .blends for the new model(s)?
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Well, this sucks - the latest modifications weren't saved. Before the addition of all the supports on the sight, it was at 644 polygons, but I don't think that's actual triangles.
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Ah, that is a bummer.
644 is very detailed... by comparison the current models are less than 100 right?
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I don't remember. I think they may have been more than 100, though.
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Currently most of them are around 150-230 tris.
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Jitspoe, will you post a wireframe of that gun as well as reference pictures of the other guns suitable for high-poly models?
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I'd like to model some of the guns since I have them in-hand. Here's some threads with lots of pictures of one I don't have (VM-68):
http://www.mcarterbrown.com/forums/vm-empire/20739-vm68-pmi3-picture-thread.html
Some of them get pretty crazy, though, lol.
I've attached a wireframe image of my last save. As I mentioned before, apparently blender doesn't prompt you if you want to save before quitting, so if you just exit the program, it just exits, and you lose your work. After looking at the detail of weapons on current gen games, I think I may go back and add all of the details on the sides for the high-poly version.
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After looking at the detail of weapons on current gen games, I think I may go back and add all of the details on the sides for the high-poly version.
lol, awesome you read my mind.
Edit: that is an awesome link, and from what I've seen in the Brass Eagle pages, your Stingray looks fine in proportions. (The angle of the first screenshot made the barrel look completely off) I have 4 Stringray II Ice Editions hanging around here, are they the same body as a Stingray?
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644 only, for a really beautiful game, 2000 is sufficient, not less !
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Hi
I really think that now in 2010 we need new weapons models, which are for me really important : only carbine doesn't look like a draft.
There have been new weapons sounds, new textures, why not new models ? We got a big community, so this might not be a hard task.
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The pgp model is new since build 24 :)
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PGP isn't the only wep of the game ;) Have you seen Automag ? This one should really got a new model
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personaly dont really care about the guns. THey look fine.
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PGP isn't the only wep of the game ;) Have you seen Automag ? This one should really got a new model
lol , i rly like automag its pretty =) ....... maybe if there is just basic gun .. and when u take barrel and hopper so it comes to ur gun and then u have successful automag or w/e .. if u understand my bad english =P
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I want support MD3 models!
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Good, do it.
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I'm only talking about guns when you shoot, not those you pick on the field
(http://w3b5t3r.perso.sfr.fr/files/pb2.PNG)
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That are the same, i think.
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I don't think so, cause there's a hand more ;)
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Maybe the player model has a hand?
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No, it's an old game, and every weapon has a different hand, look at carbine and spyder hand
I could try to make new models if I knew which software has been used to make the one we got right now
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U can make it with Blender.
Here are some pictures from the pgp:
(http://dplogin.com/forums/index.php?action=dlattach;topic=951.0;attach=5305;image)
(http://dplogin.com/forums/index.php?action=dlattach;topic=951.0;attach=5306;image)
(http://dplogin.com/forums/index.php?action=dlattach;topic=951.0;attach=5307;image)
(http://dplogin.com/forums/index.php?action=dlattach;topic=951.0;attach=5308;image)
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I thought i've precised i was talking about the model of the gun while you use it, which is not the same as the one which is on another player's hand or on the battle field, these one have not been remade ever ?
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Ok, i found them:
c:\games\paintball2\pball\models\weapons
I think the folders g_*** are for the normal models and v_*** for the player's view model (which u need).
If u make new ones, don't play with it online until jitspoe said its ok.
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I know, i can get a ban because of custom things blahblah...
Well, got to buy a book about Blender ^^
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Merging.