Digital Paint Discussion Board

Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Grimmie on October 06, 2005, 04:17:08 PM

Title: Real Paint ball?
Post by: Grimmie on October 06, 2005, 04:17:08 PM
How many ppl have played Real Paint ball?
Would you like this game to be more realistic?

Suggestions to make it more realistic.
1.
2.
3.
.......
 ::)
Title: Re: Real Paint ball?
Post by: Eiii on October 06, 2005, 04:44:28 PM
This game isn't meant to be realistic, crazy.
Title: Re: Real Paint ball?
Post by: pinobot on October 06, 2005, 05:07:20 PM
naked paintball mod.
Title: Re: Real Paint ball?
Post by: loial21 on October 06, 2005, 07:47:41 PM
This game isn't meant to be realistic, crazy.
That is debatable
Title: Re: Real Paint ball?
Post by: Eiii on October 06, 2005, 10:08:34 PM
Yes. Because it's realistic to hop along at 80 mph.
Title: Re: Real Paint ball?
Post by: loial21 on October 07, 2005, 12:59:16 AM
uhh 110 ish..
Title: Re: Real Paint ball?
Post by: Blitz on October 07, 2005, 12:32:18 PM
50ish, really.
Title: Re: Real Paint ball?
Post by: Grimmie on October 07, 2005, 02:36:43 PM
1. Remove the Observer mode and while you wait to revive you are at your flag. (No Voice over IP to spy.)
2. Give bunny hop a penalty. (Remove stamina from  the player.)
3. Slow down the run. (It is way to fast.)
4. Add a prone position. (Harder see and good snipe.)
5. When killed raise hands and run back to base. (Would be funny.)
6. Proximity mines
7. Paint balls come from the end of gun.
8. If you are camping a ref-bot would stand near you and watch you.
Title: Re: Real Paint ball?
Post by: jitspoe on October 07, 2005, 03:14:03 PM
1. chasecamonly 1 does basically the same thing - you can only see your teammates.
2. tripping 1
4. The current crouch has probably the smallest hitbox of any FPS -- going prone would actually increase this, and the game is too fast for it anyway.  Getting a prone player to look right (conform to the shape of the ground) is also more effort than I want to spend on something that has little to no use.
5. As previously mentioned, this would be too distracting.
6. People would just place them on the flags.  1-path maps would suck more than they already do.
7. QWPB had that, and you could actually stand next to and shoot through thin walls. :)  I'll probably work on tweaking that when we get new weapon models, though.
8. I'm not sure what this would accomplish.  Do refs in real paintball stand and watch you when you stay in one spot?
Title: _
Post by: Dirty_Taco on October 08, 2005, 12:27:47 PM
Post removed
Title: Re: Real Paint ball?
Post by: CainAssassin on October 08, 2005, 01:39:19 PM
well ive only heard word from my cousin about "proximity mines" but they were more like tiny little things that were under the ground that pop...not huge ones that come before your face and blow your head off...although i guess the little ones could hurt if they hit you in the right place...but I could be wrong. My cousin is a sneaky fellow...
Title: Re: Real Paint ball?
Post by: Excalibur on October 08, 2005, 07:03:56 PM
i play real paintball been some time since i have dont have time as much any more.
Title: Re: Real Paint ball?
Post by: Eiii on October 09, 2005, 01:29:27 AM
1. Remove the Observer mode and while you wait to revive you are at your flag. (No Voice over IP to spy.)
2. Give bunny hop a penalty. (Remove stamina from  the player.)
3. Slow down the run. (It is way to fast.)
4. Add a prone position. (Harder see and good snipe.)
5. When killed raise hands and run back to base. (Would be funny.)
6. Proximity mines
7. Paint balls come from the end of gun.
8. If you are camping a ref-bot would stand near you and watch you.
1. No, this would make being dead WAY too boring. There's a team-only chasecam lock, though...
2. There is no stanima in this game, and (as DT said) learn to bunnyhop. It's a part of the game, live with it.
3. Nothing wrong with being fast. Make the game more challanging.
4.Going prone would be sucide. It would not get used.
5. How could you tell who was out and or not just at the first glance? You couldn't, and would waste co2/paintballs.
6. Nope. They would just make the one-path maps even worse.
7. Quit your wining. ;) (Alternate response: OMFG HE FOUND A FLAW! ALERT THE MEDIA!)
8. Yeah. A ref-bot. (<- sarcasm) And he would do...?
Title: Re: Real Paint ball?
Post by: pinobot on October 09, 2005, 08:24:29 AM
"Dead" paintballers sit down on the ground and can only look around but you can still hide behind them.
Title: Re: Real Paint ball?
Post by: CainAssassin on October 09, 2005, 10:37:23 AM
i think he meant that with a ref bot watching them u can tell where the camper is by where the ref bot is looking.
Title: Re: Real Paint ball?
Post by: Fred187 on October 13, 2005, 02:31:08 AM
5. When killed raise hands and run back to base. (Would be funny.)
"Dead" paintballers sit down on the ground and can only look around but you can still hide behind them.

This was all discussed in quite recently in another thread: http://dpball.com/forums/index.php?topic=1124.0

If you want the game to be more realistic, why don't you make a mod for it? I'ts open source, so it wouldn't even hhave to be a mod. I think asking the community to change some of the vital elements of the game, such as the running speed, is really aking too much.
Title: Re: Real Paint ball?
Post by: MosheD on October 13, 2005, 02:57:42 AM
Why dont u let the game be? :P

the ref bot isnt a good idea i think how would he se who is a camper and who not? If someone plays defensive is he a camper? Maybe the bot just looking at persons who r standing on one poitn... but if a rusher standsstill behind a corner is he a camper?
And the death paintballers cant move or something:
as taco says recon is a part of teh game which is in big matches ( 5on5 etc) nearly more important than the aiming

I think the game is ok as it is
Title: Re: Real Paint ball?
Post by: y00tz-verification email? on October 13, 2005, 02:57:18 PM
Not to interfere with your thinking process, I'm not on the forum much because I play lots of quake-based games.
One thing I've seen effective against campers in SoF2 was a mod that if someone stood in the same place for 20 seconds it would begin a 10 second countdown, at the end of the 10 seconds all of your supplies would scatter all over the place unless you moved.
If it sounds dumb I apologize, I liked it in SoF2 and it just seems more pratical than a ref-bot.

But honestly, campers are probably nothing to worry about in DP.
Title: Re: Real Paint ball?
Post by: pinobot on October 13, 2005, 03:51:33 PM
In SOF2 You have a sniperrifle, it's made for camping.
Title: Re: Real Paint ball?
Post by: Eiii on October 13, 2005, 04:40:58 PM
This isn't SOF2.
Title: Re: Real Paint ball?
Post by: loial21 on October 13, 2005, 08:15:38 PM
Its not? Useless post #1273
Title: Re: Real Paint ball?
Post by: Eiii on October 13, 2005, 09:41:33 PM
/me was making a point.
Title: Re: Real Paint ball?
Post by: Serial Mama on October 14, 2005, 05:26:02 AM
I've always wanted to try real paintball, but I guess I've just never had the opportunity to do so. So, my lack of real PB experience leads me to say that I don't know what to add or what to take out. I, myself, don't want the game to be more realistic. That's probably the last thing on my mind when I play it, because it is a game. I wanna have fun, be entertained and crack up, not yell excrement like "that's so REAL!". I'll skedaddle to the real paintball fields if I want realism and whatnot. So if you ask me, the game is fine as it is now. No complaints.

;)
Title: Re: Real Paint ball?
Post by: Eiii on October 14, 2005, 11:31:46 AM
Yay! A new-ish person that gets it!
Title: Re: Real Paint ball?
Post by: lekky on October 14, 2005, 12:31:37 PM
saying make it more realistic isn't hte same as saying make it better. i kinda like it like it is now, tho i'd quite like to see what it plays like more realisticly
Title: Re: Real Paint ball?
Post by: Eiii on October 14, 2005, 01:22:23 PM
Yes, Jits says that he'll try to put in a more realistic mode when the game is... more perfected.
Title: Re: Real Paint ball?
Post by: jitspoe on October 14, 2005, 03:49:48 PM
In the meantime, you could try the HL mod.  I don't really care for that style of gameplay much, to be honest.  Everyone just sits behind bunkers and sprays the whole round.  There's not really any CTF or other elements that make this game really interesting.  Whatever floats your boat, though.
Title: Re: Real Paint ball?
Post by: loial21 on October 14, 2005, 05:36:34 PM
/me was making a point.
Usless point #1278
Title: Re: Real Paint ball?
Post by: neon on October 18, 2005, 03:22:47 PM
Having played real paintball and db, they only thing I'd love to see is points for teamplay.  Being a programming, I know that would be next to impossible to do, but it's the thought that counts, right?

Seams like only the old school players know how to play as a team.....
Title: Re: Real Paint ball?
Post by: tigger on October 29, 2005, 01:45:35 PM
GET SOME NEW FLIPPIN MAPS!  Sorry.  But some new more realistic maps would be a heck of alot better, some better graphics and mods and some better guns and brand paintballs.  Thats what you could do. ;D
Title: Re: Real Paint ball?
Post by: CainAssassin on October 29, 2005, 06:49:55 PM
more realistic maps would ruin the other aspects of the game, the graphics are pretty good, get build 15 if you're goin to complain. the guns are pretty good, goin from slowest but pretty accurate pgp to autococker or automag, and brand paintballs..i dont see the point..
Title: Re: Real Paint ball?
Post by: KJGJ on November 05, 2005, 02:34:50 PM
1. more markers a-5 shockers timmys dm5 ion promaster etc
2. more speedball the paintball world has turned from woodsball to tourny so make dp2 that way also
3. pods
4. nitro tanks
5custom jerseys
6. more hoppers halo b revvy viewloader
Title: Re: Real Paint ball?
Post by: CainAssassin on November 06, 2005, 05:40:24 PM
custom jerseys lead to "inappropriate" images.lol the gun ranges are pretty darn good, and i do like dm5s, but we dont need different types of guns that we already have representatives from. pods...i dunno about that...maybe too much.
Title: Re: Real Paint ball?
Post by: Promaster on February 11, 2009, 10:16:56 PM
1. this is a quake 2 mod
2. if you want it realistic go play greg hastings or other digital paintball game.
3. if its to fast for you the game is not for you.
Title: Re: Real Paint ball?
Post by: Cameron on February 12, 2009, 04:01:02 AM
<3 thread revival
Title: Re: Real Paint ball?
Post by: fasian on February 12, 2009, 04:29:32 AM
Woah...2005.
Title: Re: Real Paint ball?
Post by: lilb990 on February 12, 2009, 03:30:03 PM
Lol, what a horrible idea by Grimmie...
Title: Re: Real Paint ball?
Post by: wafflez205 on February 12, 2009, 07:28:17 PM
1. more markers a-5 shockers timmys dm5 ion promaster etc
2. more speedball the paintball world has turned from woodsball to tourny so make dp2 that way also
3. pods
4. nitro tanks
5custom jerseys
6. more hoppers halo b revvy viewloader

1: no
2: make your own
3: no go find ammo
4: wtf
5: was shot down
6: no
Title: Re: Real Paint ball?
Post by: Cameron on February 12, 2009, 11:02:54 PM
OMFG.  These people are never going to read your replies so don't bother wasting your time.
Title: _
Post by: P!nk on February 13, 2009, 07:54:59 AM
Post removed
Title: Re: Real Paint ball?
Post by: vague312 on February 13, 2009, 10:19:53 AM
~" more speedball the paintball world has turned from woodsball to tourny "
That is the stupidest thing i have ever heard. Speedball is the significantly smaller portion of the sport, it always has been and will continue to be.

My brother has been tinkering around with this idea for quite a while. He did find some server settings that work pretty well its just a matter of finishing up the maps for it. Granted i dont see it taking off either but if it kills time it kills time.
Title: Re: Real Paint ball?
Post by: absoLuTe on May 21, 2009, 09:33:42 AM
1. It would be cool if you could have in-game Teamtalk (with mics).

<3
Title: Re: Real Paint ball?
Post by: Bix on May 21, 2009, 03:41:58 PM
1. It would be cool if you could have in-game Teamtalk (with mics).

<3

I believe that has already been discussed and dismissed.