Digital Paint Discussion Board
Development => Mapping => Topic started by: GisleAune on September 15, 2005, 11:27:15 PM
-
How do i add a ELEVATOR on my maps
???? PLEASE ????
-
Post removed
-
CAN I GET AN EXAMPLE MAP
-
Use func_plat. There's an example map in this thread: http://dpball.com/forums/index.php?topic=1056.0
-
It'd be easier to use if you put it in the .ent file, jistpoe...
-
eiii: I thought you were going to do that for me?
-
No, it stopped working. I can't. *sniff...
-
THANKS, Please Close it
-
The pball ent file that came with the bsp editor had a error on it. The spawnflags need to be on the same line as the entity. I've fixed most of them (I think) and added the platform and the func_rotating from the posts here.
Here is the entity list I'm using.... the entities I've tried seem to be working fine.
-
Cool, thanks. I guess I'll have to put together another BSP pack. I need to redo the .wal's as well because they were too bright and caused the reflective light in arghrad to look funky.