Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: DianA on September 02, 2005, 01:24:35 PM
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Hi guys, i made a new map named Underwaterflag
(http://img214.imageshack.us/img214/1166/uw14tj.th.jpg) (http://img214.imageshack.us/my.php?image=uw14tj.jpg)
(http://img50.imageshack.us/img50/130/uw22lv.th.jpg) (http://img50.imageshack.us/my.php?image=uw22lv.jpg)
(http://img50.imageshack.us/img50/6979/uw39sd.th.jpg) (http://img50.imageshack.us/my.php?image=uw39sd.jpg)
(http://img70.imageshack.us/img70/6813/uw49pf.th.jpg) (http://img70.imageshack.us/my.php?image=uw49pf.jpg)
(http://img70.imageshack.us/img70/2029/uw58rr.th.jpg) (http://img70.imageshack.us/my.php?image=uw58rr.jpg)
(http://img23.imageshack.us/img23/1741/uw63sg.th.jpg) (http://img23.imageshack.us/my.php?image=uw63sg.jpg)
Its just a betaversion :P
4 map click here -> http://rapidshare.de/files/4651088/uwflag.bsp.html
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Needs some alternate paths, and to be less boxy. Also, it looks like you used the old "sky box around the whole map to fix the leaks" technique, which completely defeats the purpose.
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I fixed the map!
Screenshots and the map:
http://darktemplar.da.funpic.de/uw/
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Post removed
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I'll try to name some of them. The map is still full of leaks and boxed in with sky -- this means poor vising and network play. You removed the primary water path, but the ladders are still there? Ladders to nowhere? Also, the rungs of the ladder are 2 feet thick (0.3m). Glass does NOT provide structural support. :) There's still only one entrance to the base. The level is very square and "blah." No detail. The steps up to the flag are different sizes. And to be honest, I don't really like the underwater flag, which I guess is the whole concept of the map...