Digital Paint Discussion Board

Digital Paint Community => Other Stuff => Topic started by: y00tz on November 14, 2007, 09:56:49 PM

Title: Recognize the metal texture?
Post by: y00tz on November 14, 2007, 09:56:49 PM
Check out "slimy metal plates" here: http://www.filterforge.com/filters/category47-page1.html

Interesting to see Jitspoe's work is on the first page of the buildings category.
Title: Re: Recoginize the metal texture?
Post by: Eiii on November 14, 2007, 10:05:06 PM
Cool. Does jits even use that anymore? ;D
Title: Re: Recoginize the metal texture?
Post by: XtremeBain on November 15, 2007, 07:37:13 AM
S8N's is on that same front page, as well.
Title: Re: Recoginize the metal texture?
Post by: y00tz on November 15, 2007, 07:54:16 AM
Yeah I saw that, but I didn't know if anyone would recognize it, since it isn't in the HR4/ folder.

Title: Re: Recoginize the metal texture?
Post by: jitspoe on November 15, 2007, 02:14:25 PM
I wish they'd add shadows in.  It's hard to create convincing textures without them.
Title: Re: Recognize the metal texture?
Post by: y00tz on November 15, 2007, 02:15:54 PM
Yeah the highs and lows aren't clear.  Looks good though.  Also, edited title...
Title: Re: Recognize the metal texture?
Post by: y00tz on November 18, 2007, 07:24:09 PM
Did you ever end up buying FF?  What about TerraGen?  Those are the two I remember you had considered at one time.
Title: Re: Recognize the metal texture?
Post by: Zorchenhimer on November 18, 2007, 08:37:58 PM
Blender can do the same thing TarraGen does.
Title: Re: Recognize the metal texture?
Post by: y00tz on November 18, 2007, 08:39:39 PM
Is there a skybox tutorial?    Nevermind, it's in that noob-to-pro tutorial you linked me to, thanks.  edit again: that tutorial only has information on making a skybox from existing images, where as TerraGen can render images...  is there another feature I am overlooking within Blender?
Title: Re: Recognize the metal texture?
Post by: jitspoe on November 20, 2007, 03:35:24 PM
Did you ever end up buying FF?  What about TerraGen?  Those are the two I remember you had considered at one time.
I purchased terragen.  FF I got free for helping beta test.
Title: Re: Recognize the metal texture?
Post by: Zorchenhimer on November 20, 2007, 03:42:41 PM
Is there a skybox tutorial?    Nevermind, it's in that noob-to-pro tutorial you linked me to, thanks.  edit again: that tutorial only has information on making a skybox from existing images, where as TerraGen can render images...  is there another feature I am overlooking within Blender?

I never said it was a built-in feature.  I said it was capable of doing it.  :P
I might write a script for it if i ever get around to it.

Edit:
I prefer modeling the terrain, but thats just me.
Title: Re: Recognize the metal texture?
Post by: jitspoe on November 21, 2007, 02:43:32 PM
Bump maps are much easier for creating terrain in my opinion.
Title: Re: Recognize the metal texture?
Post by: Zorchenhimer on November 21, 2007, 05:14:04 PM
Bump maps are much easier for creating terrain in my opinion.

I haven't taken the time to learn bump maps to the fullest yet.  :-\